But we are talking about one of the most publicly available game engines which has even went the one step forward and brought the still heavily under development being version out so anyone with EGS can download and start playing with. Things would be different if we were talking about Snowflake Engine or some other in-house engine that isn't publicly available.
The bleeding edge is UE5 which got the Preview 2 out just couple days ago.Īlso whatever they stole would have the problem of how to use it, like lets say they got some private PS5 SDK that is only meant for Epic and has some neat features that aren't included in the public Prospero (PS5) SDK (which newest version ships with UE5 Preview 2 and anything above that you would need to hack Sony or get the PS5 DK), where do you expect to use it without Sony spotting it 100 miles away under a nanosecond when you release something? I can't imagine there being anything valuable that isn't public other than the Nintendo/Sony SDK's needed to build for those platforms.